Difference between revisions of "Template:NetMsg:RoleEffect"

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<includeonly><syntaxhighlight lang="proto">message RoleEffect {
+
<noinclude>{{ NetMsg:RoleEffect }}</noinclude><includeonly><syntaxhighlight lang="proto">
 +
message RoleEffect {
 
   optional uint32 RoleId = 1 [default = 0];
 
   optional uint32 RoleId = 1 [default = 0];
 
   optional int32 Data = 2;
 
   optional int32 Data = 2;
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   optional uint32 ActionEffect = 8;
 
   optional uint32 ActionEffect = 8;
 
   optional uint32 BeastsData = 9;
 
   optional uint32 BeastsData = 9;
}
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}</syntaxhighlight></includeonly><noinclude>
</syntaxhighlight></includeonly>
+
[[Category:NetMessage templates]]</noinclude>

Latest revision as of 01:15, 30 July 2019

message RoleEffect {
   optional uint32 RoleId = 1 [default = 0];
   optional int32 Data = 2;
   optional int32 DeltaBattleEffect = 3;
   optional uint32 FightEffect = 4;
   optional uint32 EffectPower = 5;
   optional int32 Direction = 6;
   optional int32 Distance = 7;
   optional uint32 ActionEffect = 8;
   optional uint32 BeastsData = 9;
}