Difference between revisions of "Template:NetMsg:MsgMagicEffect"
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(Update from WikiBot.) |
(Update from WikiBot.) |
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− | <includeonly><syntaxhighlight lang="proto">message MsgMagicEffect { | + | <noinclude>{{ NetMsg:MsgMagicEffect }}</noinclude><includeonly><syntaxhighlight lang="proto"> |
+ | message MsgMagicEffect { | ||
optional uint32 UserId = 1 [default = 0]; | optional uint32 UserId = 1 [default = 0]; | ||
optional uint32 TargetId = 2 [default = 0]; | optional uint32 TargetId = 2 [default = 0]; | ||
Line 10: | Line 11: | ||
optional uint32 MagicTypeIdPrefix = 9; | optional uint32 MagicTypeIdPrefix = 9; | ||
repeated RoleEffect RoleEffectSet = 10; | repeated RoleEffect RoleEffectSet = 10; | ||
− | }</syntaxhighlight></includeonly> | + | }</syntaxhighlight></includeonly><noinclude> |
+ | [[Category:NetMessage templates]]</noinclude> |
Latest revision as of 01:15, 30 July 2019
message MsgMagicEffect {
optional uint32 UserId = 1 [default = 0];
optional uint32 TargetId = 2 [default = 0];
optional uint32 PositionX = 3;
optional uint32 PositionY = 4;
optional uint32 Type = 5;
optional uint32 Level = 6;
optional uint32 AttackSponsor = 7;
optional uint32 CurrentMagicEffect = 8;
optional uint32 MagicTypeIdPrefix = 9;
repeated RoleEffect RoleEffectSet = 10;
}