Template:NetMsg:MsgMagicEffect

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message MsgMagicEffect {
   optional uint32 UserId = 1 [default = 0];
   optional uint32 TargetId = 2 [default = 0];
   optional uint32 PositionX = 3;
   optional uint32 PositionY = 4;
   optional uint32 Type = 5;
   optional uint32 Level = 6;
   optional uint32 AttackSponsor = 7;
   optional uint32 CurrentMagicEffect = 8;
   optional uint32 MagicTypeIdPrefix = 9;
   repeated RoleEffect RoleEffectSet = 10;
}