Difference between revisions of "Template:NetMsg:MsgPlayer"
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(Update from WikiBot.) |
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− | <includeonly><syntaxhighlight lang="proto">message MsgPlayer { | + | <noinclude>{{ NetMsg:MsgPlayer }}</noinclude><includeonly><syntaxhighlight lang="proto"> |
+ | message MsgPlayer { | ||
optional uint32 Lookface = 1; | optional uint32 Lookface = 1; | ||
optional uint32 Id = 2; | optional uint32 Id = 2; | ||
Line 108: | Line 109: | ||
repeated string Strings = 107; | repeated string Strings = 107; | ||
optional uint32 BeastsCurCoat = 108; | optional uint32 BeastsCurCoat = 108; | ||
− | } | + | }</syntaxhighlight></includeonly><noinclude> |
− | </syntaxhighlight></includeonly> | + | [[Category:NetMessage templates]]</noinclude> |
Latest revision as of 01:16, 30 July 2019
message MsgPlayer {
optional uint32 Lookface = 1;
optional uint32 Id = 2;
optional uint32 GuildId = 3;
optional uint32 Rank = 4;
optional uint32 MemberTitle = 5;
repeated uint32 ArrayEffect = 6;
optional uint32 ShowType = 7;
optional uint32 HelmetTypeId = 8;
optional uint32 OvercoatTypeId = 9;
optional uint32 ArmorTypeId = 10;
optional uint32 WeaponLeftTypeId = 11;
optional uint32 WeaponRightTypeId = 12;
optional uint32 DecoratorLeftTypeId = 13;
optional uint32 DecoratorRightTypeId = 14;
optional uint32 MountTypeId = 15;
optional uint32 MountDecoratorTypeId = 16;
optional uint32 WingTypeId = 17;
optional uint32 WingAdditionLevel = 18;
optional uint32 WingAdditionExperience = 19;
optional uint32 TalismanTypeId = 20;
repeated uint32 AntiMonster = 21;
optional uint32 SpeedPercent = 22;
optional uint32 Life = 23;
optional uint32 MedalSelect = 24;
optional uint32 NoUsed = 25;
optional uint32 Level = 26;
optional uint32 PositionX = 27;
optional uint32 PositionY = 28;
optional uint32 Hair = 29;
optional uint32 Direction = 30;
optional int32 Pose = 31;
optional uint32 SubPose = 32;
optional uint32 Rev = 33;
optional uint32 Metempsychosis = 34;
optional uint32 PlayerLevel = 35;
optional uint32 Type = 36;
optional uint32 IsTempLeave = 37;
optional uint32 GuideBattleEffect = 38;
optional uint32 FateBattleEffect = 39;
optional uint32 TeamMemberCount = 40;
optional uint32 TeamLeaderId = 41;
optional uint32 Flower = 42;
optional uint32 Peerage = 43;
optional uint32 QuizPoint = 44;
optional uint32 MountAdditionLevel = 45;
optional int32 MountAdditionExperience = 46;
optional int32 MountColorData = 47;
optional uint32 MentorOpportunity = 48;
optional uint32 MentorUpLevelTime = 49;
optional uint32 MentorAchieve = 50;
optional uint32 MentorDay = 51;
optional int32 VipLevel = 52;
optional uint32 FamilyId = 53;
optional uint32 FamilyRank = 54;
optional uint32 FamilyShareBattleEffect = 55;
optional uint32 TitleSelect = 56;
optional uint32 TexasNpcId = 57;
optional uint32 Seat = 58;
optional uint32 TotemPoleBattleEffect = 59;
optional bool Witness = 60;
optional bool TrapMonster = 61;
optional bool Exploring = 62;
optional bool ExtendBoss = 63;
optional uint32 GodSoulHelmetTypeId = 64;
optional uint32 GodSoulArmorTypeId = 65;
optional uint32 GodSoulWeaponLeftTypeId = 66;
optional uint32 GodSoulWeaponRightTypeId = 67;
optional uint32 CurrentAstProfession = 68;
optional int64 AllAstProfession = 69;
optional uint32 FirstProfession = 70;
optional uint32 OldProfession = 71;
optional uint32 Profession = 72;
optional uint32 Nationality = 73;
optional uint32 TeamId = 74;
optional int32 TotalBattleEffect = 75;
optional uint32 GenuineQiLevel = 76;
optional uint32 EnterJiangHuFlag = 77;
optional bool NotSynPos = 78;
optional uint32 OrigServerId = 79;
optional uint32 OrigId = 80;
optional uint32 CallPetType = 81;
optional uint32 AttackRange = 82;
optional uint32 CallPetOwnerId = 83;
optional uint32 LeagueId = 84;
optional uint32 LeagueContributionLevel = 85;
optional uint32 AllOfficial = 86;
optional bool IsLeagueLeader = 87;
optional bool IsCountryLeagueMember = 88;
optional uint32 Title = 89;
optional uint32 TitleScore = 90;
optional uint32 WingTitle = 91;
optional uint32 Flag = 92;
optional int32 PkMode = 93;
optional uint32 BattleBuffId = 94;
optional int32 KillOrDeathTimes = 95;
optional int32 XuanBaoFlagNum = 96;
optional int32 ClientType = 97;
optional uint32 KokArmorTypeId = 98;
optional uint32 KokOvercoatTypeId = 99;
optional uint32 KokLookface = 100;
optional uint32 KokHead = 101;
optional uint32 KokHair = 102;
optional uint32 KokNation = 103;
optional uint32 KokVipLevel = 104;
optional uint32 SysTutorShareBattle = 105;
optional uint32 OppositeId = 106;
repeated string Strings = 107;
optional uint32 BeastsCurCoat = 108;
}